PIGSODUS - an indie RPG with over 25-hour gameplay announced by Psylocibe Games
Psylocibe Games, a fresh face on the game development industry, announced its debut project PIGSODUS, a full-scale RPG with more than 25-hour gameplay planned. PIGSODUS will recall the classic
RPG’s and adventure games with stunning pixel two.5D graphics, mind-breaking puzzles and lively, humorous dialogues. ORIGINAL ADVENTURE GAMES The story is going to be non-linear with various selections of each strategic and moral significance also as a lot of side-quests affecting the
ending. The primary character will be Horace Oinkstein - a pig on a mission to save his loved ones. He will probably be shaped by a player by means of a three-skill levelling technique to fit the
player’s style to fight, charm or talk himself out of trouble. Featuring several anthropomorphic animals, the game will introduce a “real-world wonderland”, exactly where spiritual powers mingle
with technologies. PIGSODUS will probably be targeting the adult audience only, since it will tell a mature story as well as function graphic violence and explicit dialogues.
The game came to creator’s minds, when one day day saw a film about a pig attempting to fight its way out of a butcher’s truck on a motorway. That animal’s sheer will to survive was the
inspiration to create the protagonist and later the story.
About Psylocibe Games Psylocibe Games is definitely an independent game studio primarily based in Cracow, Poland. It was founded by Piotr Lipert (CEO) and Sawa Bialczynska (graphic designer) to
“put meaning and exhilaration back into gaming”, as mentioned by Piotr Lipert himself. PIGSODUS will be the debut title of the studio, which plans to launch a Kickstarter campaign to finance the